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Mini Project 1
Company Types
Specialist Roles
Games Pipeline
Sprite Sheets
research in creating process
ethics
Mini Project 2
Shape Theory
Art Styles
UI and UX
overwatch
Project 1 (2D Games)
Introduction
Mood boards
Time planing
One Sheet
GDD
-CODING-
Basic movement and spawn
Shooting
Player movements
Damage
Health bar
Loot
Camera
Collision
-SPRITE/ART WORK-
Idle animation
Walking animation
Hurt animation
Shooting animation
Death screen
Background
-Menu screen/ Buttons-
Unique mechanic
Mini project 3
Portfolio Platforms
Portfolio Idea's
Mini Project 4
Safety and Risks
Project 2 (3D Games)
Blueprints And Casting
Unreal
Interfaces
Line Traces
Physics
Keycards
Blueprint Door
Blueprint Power Ups
Moving Platforms
Slow Motion
Level Out Blocks
Picking Up
3D RENDERS
Chest Render
Trial Room Render
Game Stall Render
Sword Renders
Sculpting
Cultural Studies
-Rise and fall of arcades-
North American game crash
Redesigning old IP
PC Master Race
Adaptive Gaming
Methods In Storytelling
Gender Representation
Myths And Folkore
Race And Ethnicty
Social Change
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